zephyr/kernel/work.c
Peter Bigot 707dc22fb0 kernel: fix error in synchronous work cancellation return value
The return value is documented to be true if the work was pending, but
the implementation returned true only if the work was actually running
(i.e. the caller had to wait).  It should also return true if
scheduled or submitted work was cancelled.

Note that this means the return value cannot be used to determine
whether the call slept.

Signed-off-by: Peter Bigot <peter.bigot@nordicsemi.no>
2021-04-27 13:28:45 -04:00

1049 lines
26 KiB
C

/*
* Copyright (c) 2020 Nordic Semiconductor ASA
*
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @file
*
* Second generation work queue implementation
*/
#include <kernel.h>
#include <kernel_structs.h>
#include <wait_q.h>
#include <spinlock.h>
#include <errno.h>
#include <ksched.h>
#include <sys/printk.h>
static inline void flag_clear(uint32_t *flagp,
uint32_t bit)
{
*flagp &= ~BIT(bit);
}
static inline void flag_set(uint32_t *flagp,
uint32_t bit)
{
*flagp |= BIT(bit);
}
static inline bool flag_test(const uint32_t *flagp,
uint32_t bit)
{
return (*flagp & BIT(bit)) != 0U;
}
static inline bool flag_test_and_clear(uint32_t *flagp,
int bit)
{
bool ret = flag_test(flagp, bit);
flag_clear(flagp, bit);
return ret;
}
static inline void flags_set(uint32_t *flagp,
uint32_t flags)
{
*flagp = flags;
}
static inline uint32_t flags_get(const uint32_t *flagp)
{
return *flagp;
}
/* Lock to protect the internal state of all work items, work queues,
* and pending_cancels.
*/
static struct k_spinlock lock;
/* Invoked by work thread */
static void handle_flush(struct k_work *work)
{
struct z_work_flusher *flusher
= CONTAINER_OF(work, struct z_work_flusher, work);
k_sem_give(&flusher->sem);
}
static inline void init_flusher(struct z_work_flusher *flusher)
{
k_sem_init(&flusher->sem, 0, 1);
k_work_init(&flusher->work, handle_flush);
}
/* List of pending cancellations. */
static sys_slist_t pending_cancels;
/* Initialize a canceler record and add it to the list of pending
* cancels.
*
* Invoked with work lock held.
*
* @param canceler the structure used to notify a waiting process.
* @param work the work structure that is to be canceled
*/
static inline void init_work_cancel(struct z_work_canceller *canceler,
struct k_work *work)
{
k_sem_init(&canceler->sem, 0, 1);
canceler->work = work;
sys_slist_append(&pending_cancels, &canceler->node);
}
/* Complete cancellation of a work item and unlock held lock.
*
* Invoked with work lock held.
*
* Invoked from a work queue thread.
*
* Reschedules.
*
* @param work the work structre that has completed cancellation
*/
static void finalize_cancel_locked(struct k_work *work)
{
struct z_work_canceller *wc, *tmp;
sys_snode_t *prev = NULL;
/* Clear this first, so released high-priority threads don't
* see it when doing things.
*/
flag_clear(&work->flags, K_WORK_CANCELING_BIT);
/* Search for and remove the matching container, and release
* what's waiting for the completion. The same work item can
* appear multiple times in the list if multiple threads
* attempt to cancel it.
*/
SYS_SLIST_FOR_EACH_CONTAINER_SAFE(&pending_cancels, wc, tmp, node) {
if (wc->work == work) {
sys_slist_remove(&pending_cancels, prev, &wc->node);
k_sem_give(&wc->sem);
} else {
prev = &wc->node;
}
}
}
void k_work_init(struct k_work *work,
k_work_handler_t handler)
{
__ASSERT_NO_MSG(work != NULL);
__ASSERT_NO_MSG(handler != 0);
*work = (struct k_work)Z_WORK_INITIALIZER(handler);
}
static inline int work_busy_get_locked(const struct k_work *work)
{
return flags_get(&work->flags) & K_WORK_MASK;
}
int k_work_busy_get(const struct k_work *work)
{
k_spinlock_key_t key = k_spin_lock(&lock);
int ret = work_busy_get_locked(work);
k_spin_unlock(&lock, key);
return ret;
}
/* Add a flusher work item to the queue.
*
* Invoked with work lock held.
*
* Caller must notify queue of pending work.
*
* @param queue queue on which a work item may appear.
* @param work the work item that is either queued or running on @p
* queue
* @param flusher an uninitialized/unused flusher object
*/
static void queue_flusher_locked(struct k_work_q *queue,
struct k_work *work,
struct z_work_flusher *flusher)
{
bool in_list = false;
struct k_work *wn;
/* Determine whether the work item is still queued. */
SYS_SLIST_FOR_EACH_CONTAINER(&queue->pending, wn, node) {
if (wn == work) {
in_list = true;
break;
}
}
init_flusher(flusher);
if (in_list) {
sys_slist_insert(&queue->pending, &work->node,
&flusher->work.node);
} else {
sys_slist_prepend(&queue->pending, &flusher->work.node);
}
}
/* Try to remove a work item from the given queue.
*
* Invoked with work lock held.
*
* @param queue the queue from which the work should be removed
* @param work work that may be on the queue
*/
static inline void queue_remove_locked(struct k_work_q *queue,
struct k_work *work)
{
if (flag_test_and_clear(&work->flags, K_WORK_QUEUED_BIT)) {
(void)sys_slist_find_and_remove(&queue->pending, &work->node);
}
}
/* Potentially notify a queue that it needs to look for pending work.
*
* This may make the work queue thread ready, but as the lock is held it
* will not be a reschedule point. Callers should yield after the lock is
* released where appropriate (generally if this returns true).
*
* @param queue to be notified. If this is null no notification is required.
*
* @return true if and only if the queue was notified and woken, i.e. a
* reschedule is pending.
*/
static inline bool notify_queue_locked(struct k_work_q *queue)
{
bool rv = false;
if (queue != NULL) {
rv = z_sched_wake(&queue->notifyq, 0, NULL);
}
return rv;
}
/* Submit an work item to a queue if queue state allows new work.
*
* Submission is rejected if no queue is provided, or if the queue is
* draining and the work isn't being submitted from the queue's
* thread (chained submission).
*
* Invoked with work lock held.
* Conditionally notifies queue.
*
* @param queue the queue to which work should be submitted. This may
* be null, in which case the submission will fail.
*
* @param work to be submitted
*
* @retval 1 if successfully queued
* @retval -EINVAL if no queue is provided
* @retval -ENODEV if the queue is not started
* @retval -EBUSY if the submission was rejected (draining, plugged)
*/
static inline int queue_submit_locked(struct k_work_q *queue,
struct k_work *work)
{
if (queue == NULL) {
return -EINVAL;
}
int ret = -EBUSY;
bool chained = (_current == &queue->thread) && !k_is_in_isr();
bool draining = flag_test(&queue->flags, K_WORK_QUEUE_DRAIN_BIT);
bool plugged = flag_test(&queue->flags, K_WORK_QUEUE_PLUGGED_BIT);
/* Test for acceptability, in priority order:
*
* * -ENODEV if the queue isn't running.
* * -EBUSY if draining and not chained
* * -EBUSY if plugged and not draining
* * otherwise OK
*/
if (!flag_test(&queue->flags, K_WORK_QUEUE_STARTED_BIT)) {
ret = -ENODEV;
} else if (draining && !chained) {
ret = -EBUSY;
} else if (plugged && !draining) {
ret = -EBUSY;
} else {
sys_slist_append(&queue->pending, &work->node);
ret = 1;
(void)notify_queue_locked(queue);
}
return ret;
}
/* Attempt to submit work to a queue.
*
* The submission can fail if:
* * the work is cancelling,
* * no candidate queue can be identified;
* * the candidate queue rejects the submission.
*
* Invoked with work lock held.
* Conditionally notifies queue.
*
* @param work the work structure to be submitted
* @param queuep pointer to a queue reference. On input this should
* dereference to the proposed queue (which may be null); after completion it
* will be null if the work was not submitted or if submitted will reference
* the queue it was submitted to. That may or may not be the queue provided
* on input.
*
* @retval 0 if work was already submitted to a queue
* @retval 1 if work was not submitted and has been queued to @p queue
* @retval 2 if work was running and has been queued to the queue that was
* running it
* @retval -EBUSY if canceling or submission was rejected by queue
* @retval -EINVAL if no queue is provided
* @retval -ENODEV if the queue is not started
*/
static int submit_to_queue_locked(struct k_work *work,
struct k_work_q **queuep)
{
int ret = 0;
if (flag_test(&work->flags, K_WORK_CANCELING_BIT)) {
/* Disallowed */
ret = -EBUSY;
} else if (!flag_test(&work->flags, K_WORK_QUEUED_BIT)) {
/* Not currently queued */
ret = 1;
/* If no queue specified resubmit to last queue.
*/
if (*queuep == NULL) {
*queuep = work->queue;
}
/* If the work is currently running we have to use the
* queue it's running on to prevent handler
* re-entrancy.
*/
if (flag_test(&work->flags, K_WORK_RUNNING_BIT)) {
__ASSERT_NO_MSG(work->queue != NULL);
*queuep = work->queue;
ret = 2;
}
int rc = queue_submit_locked(*queuep, work);
if (rc < 0) {
ret = rc;
} else {
flag_set(&work->flags, K_WORK_QUEUED_BIT);
work->queue = *queuep;
}
} else {
/* Already queued, do nothing. */
}
if (ret <= 0) {
*queuep = NULL;
}
return ret;
}
int k_work_submit_to_queue(struct k_work_q *queue,
struct k_work *work)
{
__ASSERT_NO_MSG(work != NULL);
k_spinlock_key_t key = k_spin_lock(&lock);
int ret = submit_to_queue_locked(work, &queue);
k_spin_unlock(&lock, key);
/* If we changed the queue contents (as indicated by a positive ret)
* the queue thread may now be ready, but we missed the reschedule
* point because the lock was held. If this is being invoked by a
* preemptible thread then yield.
*/
if ((ret > 0) && (k_is_preempt_thread() != 0)) {
k_yield();
}
return ret;
}
/* Flush the work item if necessary.
*
* Flushing is necessary only if the work is either queued or running.
*
* Invoked with work lock held by key.
* Sleeps.
*
* @param work the work item that is to be flushed
* @param flusher state used to synchronize the flush
*
* @retval true if work is queued or running. If this happens the
* caller must take the flusher semaphore after releasing the lock.
*
* @retval false otherwise. No wait required.
*/
static bool work_flush_locked(struct k_work *work,
struct z_work_flusher *flusher)
{
bool need_flush = (flags_get(&work->flags)
& (K_WORK_QUEUED | K_WORK_RUNNING)) != 0U;
if (need_flush) {
struct k_work_q *queue = work->queue;
__ASSERT_NO_MSG(queue != NULL);
queue_flusher_locked(queue, work, flusher);
notify_queue_locked(queue);
}
return need_flush;
}
bool k_work_flush(struct k_work *work,
struct k_work_sync *sync)
{
__ASSERT_NO_MSG(work != NULL);
__ASSERT_NO_MSG(!flag_test(&work->flags, K_WORK_DELAYABLE_BIT));
__ASSERT_NO_MSG(!k_is_in_isr());
__ASSERT_NO_MSG(sync != NULL);
#ifdef CONFIG_KERNEL_COHERENCE
__ASSERT_NO_MSG(arch_mem_coherent(sync));
#endif
struct z_work_flusher *flusher = &sync->flusher;
k_spinlock_key_t key = k_spin_lock(&lock);
bool need_flush = work_flush_locked(work, flusher);
k_spin_unlock(&lock, key);
/* If necessary wait until the flusher item completes */
if (need_flush) {
k_sem_take(&flusher->sem, K_FOREVER);
}
return need_flush;
}
/* Execute the non-waiting steps necessary to cancel a work item.
*
* Invoked with work lock held.
*
* @param work the work item to be canceled.
*
* @retval true if we need to wait for the work item to finish canceling
* @retval false if the work item is idle
*
* @return k_busy_wait() captured under lock
*/
static int cancel_async_locked(struct k_work *work)
{
/* If we haven't already started canceling, do it now. */
if (!flag_test(&work->flags, K_WORK_CANCELING_BIT)) {
/* Remove it from the queue, if it's queued. */
queue_remove_locked(work->queue, work);
}
/* If it's still busy after it's been dequeued, then flag it
* as canceling.
*/
int ret = work_busy_get_locked(work);
if (ret != 0) {
flag_set(&work->flags, K_WORK_CANCELING_BIT);
ret = work_busy_get_locked(work);
}
return ret;
}
/* Complete cancellation necessary, release work lock, and wait if
* necessary.
*
* Invoked with work lock held by key.
* Sleeps.
*
* @param work work that is being canceled
* @param canceller state used to synchronize the cancellation
* @param key used by work lock
*
* @retval true if and only if the work was still active on entry. The caller
* must wait on the canceller semaphore after releasing the lock.
*
* @retval false if work was idle on entry. The caller need not wait.
*/
static bool cancel_sync_locked(struct k_work *work,
struct z_work_canceller *canceller)
{
bool ret = flag_test(&work->flags, K_WORK_CANCELING_BIT);
/* If something's still running then we have to wait for
* completion, which is indicated when finish_cancel() gets
* invoked.
*/
if (ret) {
init_work_cancel(canceller, work);
}
return ret;
}
int k_work_cancel(struct k_work *work)
{
__ASSERT_NO_MSG(work != NULL);
__ASSERT_NO_MSG(!flag_test(&work->flags, K_WORK_DELAYABLE_BIT));
k_spinlock_key_t key = k_spin_lock(&lock);
int ret = cancel_async_locked(work);
k_spin_unlock(&lock, key);
return ret;
}
bool k_work_cancel_sync(struct k_work *work,
struct k_work_sync *sync)
{
__ASSERT_NO_MSG(work != NULL);
__ASSERT_NO_MSG(sync != NULL);
__ASSERT_NO_MSG(!flag_test(&work->flags, K_WORK_DELAYABLE_BIT));
__ASSERT_NO_MSG(!k_is_in_isr());
#ifdef CONFIG_KERNEL_COHERENCE
__ASSERT_NO_MSG(arch_mem_coherent(sync));
#endif
struct z_work_canceller *canceller = &sync->canceller;
k_spinlock_key_t key = k_spin_lock(&lock);
bool pending = (work_busy_get_locked(work) != 0U);
bool need_wait = false;
if (pending) {
(void)cancel_async_locked(work);
need_wait = cancel_sync_locked(work, canceller);
}
k_spin_unlock(&lock, key);
if (need_wait) {
k_sem_take(&canceller->sem, K_FOREVER);
}
return pending;
}
/* Work has been dequeued and is about to be invoked by the work
* thread.
*
* If the work is being canceled the cancellation will be completed
* here, and the caller told not to use the work item.
*
* Invoked by work queue thread.
* Takes and releases lock.
* Reschedules via finalize_cancel_locked
*
* @param work work that is changing state
* @param queue queue that is running work
*
* @retval true if work is to be run by the work thread
* @retval false if it has been canceled and should not be run
*/
static inline bool work_set_running(struct k_work *work,
struct k_work_q *queue)
{
bool ret = false;
k_spinlock_key_t key = k_spin_lock(&lock);
/* Allow the work to be queued again. */
flag_clear(&work->flags, K_WORK_QUEUED_BIT);
/* Normally we indicate that the work is being processed by
* setting RUNNING. However, something may have initiated
* cancellation between when the work thread pulled this off
* its queue and this claimed the work lock. If that happened
* we complete the cancellation now and tell the work thread
* not to do anything.
*/
ret = !flag_test(&work->flags, K_WORK_CANCELING_BIT);
if (ret) {
/* Not cancelling: mark running and go */
flag_set(&work->flags, K_WORK_RUNNING_BIT);
} else {
/* Caught the item before being invoked; complete the
* cancellation now.
*/
finalize_cancel_locked(work);
}
k_spin_unlock(&lock, key);
return ret;
}
/* Work handler has been called and is about to go idle.
*
* If the work is being canceled this will notify anything waiting
* for the cancellation.
*
* Invoked by work queue thread.
* Takes and releases lock.
* Reschedules via finalize_cancel_locked
*
* @param work work that is in running state
*/
static inline void work_clear_running(struct k_work *work)
{
k_spinlock_key_t key = k_spin_lock(&lock);
/* Clear running */
flag_clear(&work->flags, K_WORK_RUNNING_BIT);
if (flag_test(&work->flags, K_WORK_CANCELING_BIT)) {
finalize_cancel_locked(work);
}
k_spin_unlock(&lock, key);
}
/* Loop executed by a work queue thread.
*
* @param workq_ptr pointer to the work queue structure
*/
static void work_queue_main(void *workq_ptr, void *p2, void *p3)
{
struct k_work_q *queue = (struct k_work_q *)workq_ptr;
while (true) {
sys_snode_t *node;
struct k_work *work = NULL;
k_spinlock_key_t key = k_spin_lock(&lock);
/* Clear the record of processing any previous work, and check
* for new work.
*/
node = sys_slist_get(&queue->pending);
if (node != NULL) {
/* Mark that there's some work active that's
* not on the pending list.
*/
flag_set(&queue->flags, K_WORK_QUEUE_BUSY_BIT);
work = CONTAINER_OF(node, struct k_work, node);
} else if (flag_test_and_clear(&queue->flags,
K_WORK_QUEUE_DRAIN_BIT)) {
/* Not busy and draining: move threads waiting for
* drain to ready state. The held spinlock inhibits
* immediate reschedule; released threads get their
* chance when this invokes z_sched_wait() below.
*
* We don't touch K_WORK_QUEUE_PLUGGABLE, so getting
* here doesn't mean that the queue will allow new
* submissions.
*/
(void)z_sched_wake_all(&queue->drainq, 1, NULL);
}
if (work == NULL) {
/* Nothing's had a chance to add work since we took
* the lock, and we didn't find work nor got asked to
* stop. Just go to sleep: when something happens the
* work thread will be woken and we can check again.
*/
(void)z_sched_wait(&lock, key, &queue->notifyq,
K_FOREVER, NULL);
continue;
}
k_spin_unlock(&lock, key);
if (work != NULL) {
bool yield;
k_work_handler_t handler = work->handler;
__ASSERT_NO_MSG(handler != 0);
if (work_set_running(work, queue)) {
handler(work);
work_clear_running(work);
}
/* No longer referencing the work, so we can clear the
* BUSY flag while we yield to prevent starving other
* threads.
*/
key = k_spin_lock(&lock);
flag_clear(&queue->flags, K_WORK_QUEUE_BUSY_BIT);
yield = !flag_test(&queue->flags, K_WORK_QUEUE_NO_YIELD_BIT);
k_spin_unlock(&lock, key);
/* Optionally yield to prevent the work queue from
* starving other threads.
*/
if (yield) {
k_yield();
}
}
}
}
void k_work_queue_start(struct k_work_q *queue,
k_thread_stack_t *stack,
size_t stack_size,
int prio,
const struct k_work_queue_config *cfg)
{
__ASSERT_NO_MSG(queue);
__ASSERT_NO_MSG(stack);
__ASSERT_NO_MSG(!flag_test(&queue->flags, K_WORK_QUEUE_STARTED_BIT));
uint32_t flags = K_WORK_QUEUE_STARTED;
sys_slist_init(&queue->pending);
z_waitq_init(&queue->notifyq);
z_waitq_init(&queue->drainq);
if ((cfg != NULL) && cfg->no_yield) {
flags |= K_WORK_QUEUE_NO_YIELD;
}
/* It hasn't actually been started yet, but all the state is in place
* so we can submit things and once the thread gets control it's ready
* to roll.
*/
flags_set(&queue->flags, flags);
(void)k_thread_create(&queue->thread, stack, stack_size,
work_queue_main, queue, NULL, NULL,
prio, 0, K_FOREVER);
if ((cfg != NULL) && (cfg->name != NULL)) {
k_thread_name_set(&queue->thread, cfg->name);
}
k_thread_start(&queue->thread);
}
int k_work_queue_drain(struct k_work_q *queue,
bool plug)
{
__ASSERT_NO_MSG(queue);
__ASSERT_NO_MSG(!k_is_in_isr());
int ret = 0;
k_spinlock_key_t key = k_spin_lock(&lock);
if (((flags_get(&queue->flags)
& (K_WORK_QUEUE_BUSY | K_WORK_QUEUE_DRAIN)) != 0U)
|| plug
|| !sys_slist_is_empty(&queue->pending)) {
flag_set(&queue->flags, K_WORK_QUEUE_DRAIN_BIT);
if (plug) {
flag_set(&queue->flags, K_WORK_QUEUE_PLUGGED_BIT);
}
notify_queue_locked(queue);
ret = z_sched_wait(&lock, key, &queue->drainq,
K_FOREVER, NULL);
} else {
k_spin_unlock(&lock, key);
}
return ret;
}
int k_work_queue_unplug(struct k_work_q *queue)
{
__ASSERT_NO_MSG(queue);
int ret = -EALREADY;
k_spinlock_key_t key = k_spin_lock(&lock);
if (flag_test_and_clear(&queue->flags, K_WORK_QUEUE_PLUGGED_BIT)) {
ret = 0;
}
k_spin_unlock(&lock, key);
return ret;
}
#ifdef CONFIG_SYS_CLOCK_EXISTS
/* Timeout handler for delayable work.
*
* Invoked by timeout infrastructure.
* Takes and releases work lock.
* Conditionally reschedules.
*/
static void work_timeout(struct _timeout *to)
{
struct k_work_delayable *dw
= CONTAINER_OF(to, struct k_work_delayable, timeout);
struct k_work *wp = &dw->work;
k_spinlock_key_t key = k_spin_lock(&lock);
struct k_work_q *queue = NULL;
/* If the work is still marked delayed (should be) then clear that
* state and submit it to the queue. If successful the queue will be
* notified of new work at the next reschedule point.
*
* If not successful there is no notification that the work has been
* abandoned. Sorry.
*/
if (flag_test_and_clear(&wp->flags, K_WORK_DELAYED_BIT)) {
queue = dw->queue;
(void)submit_to_queue_locked(wp, &queue);
}
k_spin_unlock(&lock, key);
}
void k_work_init_delayable(struct k_work_delayable *dwork,
k_work_handler_t handler)
{
__ASSERT_NO_MSG(dwork != NULL);
__ASSERT_NO_MSG(handler != 0);
*dwork = (struct k_work_delayable){
.work = {
.handler = handler,
.flags = K_WORK_DELAYABLE,
},
};
z_init_timeout(&dwork->timeout);
(void)work_timeout;
}
static inline int work_delayable_busy_get_locked(const struct k_work_delayable *dwork)
{
return atomic_get(&dwork->work.flags) & K_WORK_MASK;
}
int k_work_delayable_busy_get(const struct k_work_delayable *dwork)
{
k_spinlock_key_t key = k_spin_lock(&lock);
int ret = work_delayable_busy_get_locked(dwork);
k_spin_unlock(&lock, key);
return ret;
}
/* Attempt to schedule a work item for future (maybe immediate)
* submission.
*
* Invoked with work lock held.
*
* See also submit_to_queue_locked(), which implements this for a no-wait
* delay.
*
* Invoked with work lock held.
*
* @param queuep pointer to a pointer to a queue. On input this
* should dereference to the proposed queue (which may be null); after
* completion it will be null if the work was not submitted or if
* submitted will reference the queue it was submitted to. That may
* or may not be the queue provided on input.
*
* @param dwork the delayed work structure
*
* @param delay the delay to use before scheduling.
*
* @retval from submit_to_queue_locked() if delay is K_NO_WAIT; otherwise
* @retval 1 to indicate successfully scheduled.
*/
static int schedule_for_queue_locked(struct k_work_q **queuep,
struct k_work_delayable *dwork,
k_timeout_t delay)
{
int ret = 1;
struct k_work *work = &dwork->work;
if (K_TIMEOUT_EQ(delay, K_NO_WAIT)) {
return submit_to_queue_locked(work, queuep);
}
flag_set(&work->flags, K_WORK_DELAYED_BIT);
dwork->queue = *queuep;
/* Add timeout */
z_add_timeout(&dwork->timeout, work_timeout, delay);
return ret;
}
/* Unschedule delayable work.
*
* If the work is delayed, cancel the timeout and clear the delayed
* flag.
*
* Invoked with work lock held.
*
* @param dwork pointer to delayable work structure.
*
* @return true if and only if work had been delayed so the timeout
* was cancelled.
*/
static inline bool unschedule_locked(struct k_work_delayable *dwork)
{
bool ret = false;
struct k_work *work = &dwork->work;
/* If scheduled, try to cancel. */
if (flag_test_and_clear(&work->flags, K_WORK_DELAYED_BIT)) {
z_abort_timeout(&dwork->timeout);
ret = true;
}
return ret;
}
/* Full cancellation of a delayable work item.
*
* Unschedules the delayed part then delegates to standard work
* cancellation.
*
* Invoked with work lock held.
*
* @param dwork delayable work item
*
* @return k_work_busy_get() flags
*/
static int cancel_delayable_async_locked(struct k_work_delayable *dwork)
{
(void)unschedule_locked(dwork);
return cancel_async_locked(&dwork->work);
}
int k_work_schedule_for_queue(struct k_work_q *queue,
struct k_work_delayable *dwork,
k_timeout_t delay)
{
__ASSERT_NO_MSG(dwork != NULL);
struct k_work *work = &dwork->work;
int ret = 0;
k_spinlock_key_t key = k_spin_lock(&lock);
/* Schedule the work item if it's idle or running. */
if ((work_busy_get_locked(work) & ~K_WORK_RUNNING) == 0U) {
ret = schedule_for_queue_locked(&queue, dwork, delay);
}
k_spin_unlock(&lock, key);
return ret;
}
int k_work_reschedule_for_queue(struct k_work_q *queue,
struct k_work_delayable *dwork,
k_timeout_t delay)
{
__ASSERT_NO_MSG(dwork != NULL);
int ret = 0;
k_spinlock_key_t key = k_spin_lock(&lock);
/* Remove any active scheduling. */
(void)unschedule_locked(dwork);
/* Schedule the work item with the new parameters. */
ret = schedule_for_queue_locked(&queue, dwork, delay);
k_spin_unlock(&lock, key);
return ret;
}
int k_work_cancel_delayable(struct k_work_delayable *dwork)
{
__ASSERT_NO_MSG(dwork != NULL);
k_spinlock_key_t key = k_spin_lock(&lock);
int ret = cancel_delayable_async_locked(dwork);
k_spin_unlock(&lock, key);
return ret;
}
bool k_work_cancel_delayable_sync(struct k_work_delayable *dwork,
struct k_work_sync *sync)
{
__ASSERT_NO_MSG(dwork != NULL);
__ASSERT_NO_MSG(sync != NULL);
__ASSERT_NO_MSG(!k_is_in_isr());
#ifdef CONFIG_KERNEL_COHERENCE
__ASSERT_NO_MSG(arch_mem_coherent(sync));
#endif
struct z_work_canceller *canceller = &sync->canceller;
k_spinlock_key_t key = k_spin_lock(&lock);
bool pending = (work_delayable_busy_get_locked(dwork) != 0U);
bool need_wait = false;
if (pending) {
(void)cancel_delayable_async_locked(dwork);
need_wait = cancel_sync_locked(&dwork->work, canceller);
}
k_spin_unlock(&lock, key);
if (need_wait) {
k_sem_take(&canceller->sem, K_FOREVER);
}
return pending;
}
bool k_work_flush_delayable(struct k_work_delayable *dwork,
struct k_work_sync *sync)
{
__ASSERT_NO_MSG(dwork != NULL);
__ASSERT_NO_MSG(sync != NULL);
__ASSERT_NO_MSG(!k_is_in_isr());
#ifdef CONFIG_KERNEL_COHERENCE
__ASSERT_NO_MSG(arch_mem_coherent(sync));
#endif
struct k_work *work = &dwork->work;
struct z_work_flusher *flusher = &sync->flusher;
k_spinlock_key_t key = k_spin_lock(&lock);
/* If it's idle release the lock and return immediately. */
if (work_busy_get_locked(work) == 0U) {
k_spin_unlock(&lock, key);
return false;
}
/* If unscheduling did something then submit it. Ignore a
* failed submission (e.g. when cancelling).
*/
if (unschedule_locked(dwork)) {
struct k_work_q *queue = dwork->queue;
(void)submit_to_queue_locked(work, &queue);
}
/* Wait for it to finish */
bool need_flush = work_flush_locked(work, flusher);
k_spin_unlock(&lock, key);
/* If necessary wait until the flusher item completes */
if (need_flush) {
k_sem_take(&flusher->sem, K_FOREVER);
}
return need_flush;
}
#endif /* CONFIG_SYS_CLOCK_EXISTS */