zephyr/modules/lvgl/lvgl.c
Fabian Blatz 1896130bd8 modules: lvgl: fix initialization order depedencies
Removes the pseudo device prerequisite that the LVGL setup routine has been
executed before initialization. The pseudo devices are now registered at
the end of the LVGL setup routine, the driver is not concerned with
configuring the devices anymore. This also removes the need for enforcing
certain priorities within the same init level.

This resolves issue #62753.

Signed-off-by: Fabian Blatz <fabianblatz@gmail.com>
2023-09-18 20:37:43 +02:00

255 lines
6.4 KiB
C

/*
* Copyright (c) 2018-2019 Jan Van Winkel <jan.van_winkel@dxplore.eu>
*
* SPDX-License-Identifier: Apache-2.0
*/
#include <zephyr/init.h>
#include <zephyr/kernel.h>
#include <lvgl.h>
#include "lvgl_display.h"
#include "lvgl_common_input.h"
#ifdef CONFIG_LV_Z_USE_FILESYSTEM
#include "lvgl_fs.h"
#endif
#ifdef CONFIG_LV_Z_MEM_POOL_SYS_HEAP
#include "lvgl_mem.h"
#endif
#include LV_MEM_CUSTOM_INCLUDE
#define LOG_LEVEL CONFIG_LV_LOG_LEVEL
#include <zephyr/logging/log.h>
LOG_MODULE_REGISTER(lvgl);
static lv_disp_drv_t disp_drv;
struct lvgl_disp_data disp_data = {
.blanking_on = false,
};
#define DISPLAY_NODE DT_CHOSEN(zephyr_display)
#ifdef CONFIG_LV_Z_BUFFER_ALLOC_STATIC
static lv_disp_draw_buf_t disp_buf;
#define DISPLAY_WIDTH DT_PROP(DISPLAY_NODE, width)
#define DISPLAY_HEIGHT DT_PROP(DISPLAY_NODE, height)
#define BUFFER_SIZE \
(CONFIG_LV_Z_BITS_PER_PIXEL * \
((CONFIG_LV_Z_VDB_SIZE * DISPLAY_WIDTH * DISPLAY_HEIGHT) / 100) / 8)
#define NBR_PIXELS_IN_BUFFER (BUFFER_SIZE * 8 / CONFIG_LV_Z_BITS_PER_PIXEL)
/* NOTE: depending on chosen color depth buffer may be accessed using uint8_t *,
* uint16_t * or uint32_t *, therefore buffer needs to be aligned accordingly to
* prevent unaligned memory accesses.
*/
static uint8_t buf0[BUFFER_SIZE]
#ifdef CONFIG_LV_Z_VBD_CUSTOM_SECTION
Z_GENERIC_SECTION(.lvgl_buf)
#endif
__aligned(CONFIG_LV_Z_VDB_ALIGN);
#ifdef CONFIG_LV_Z_DOUBLE_VDB
static uint8_t buf1[BUFFER_SIZE]
#ifdef CONFIG_LV_Z_VBD_CUSTOM_SECTION
Z_GENERIC_SECTION(.lvgl_buf)
#endif
__aligned(CONFIG_LV_Z_VDB_ALIGN);
#endif /* CONFIG_LV_Z_DOUBLE_VDB */
#endif /* CONFIG_LV_Z_BUFFER_ALLOC_STATIC */
#if CONFIG_LV_LOG_LEVEL != 0
/*
* In LVGLv8 the signature of the logging callback has changes and it no longer
* takes the log level as an integer argument. Instead, the log level is now
* already part of the buffer passed to the logging callback. It's not optimal
* but we need to live with it and parse the buffer manually to determine the
* level and then truncate the string we actually pass to the logging framework.
*/
static void lvgl_log(const char *buf)
{
/*
* This is ugly and should be done in a loop or something but as it
* turned out, Z_LOG()'s first argument (that specifies the log level)
* cannot be an l-value...
*
* We also assume lvgl is sane and always supplies the level string.
*/
switch (buf[1]) {
case 'E':
LOG_ERR("%s", buf + strlen("[Error] "));
break;
case 'W':
LOG_WRN("%s", buf + strlen("Warn] "));
break;
case 'I':
LOG_INF("%s", buf + strlen("[Info] "));
break;
case 'T':
LOG_DBG("%s", buf + strlen("[Trace] "));
break;
}
}
#endif
#ifdef CONFIG_LV_Z_BUFFER_ALLOC_STATIC
static int lvgl_allocate_rendering_buffers(lv_disp_drv_t *disp_driver)
{
struct lvgl_disp_data *data = (struct lvgl_disp_data *)disp_driver->user_data;
int err = 0;
if (data->cap.x_resolution <= DISPLAY_WIDTH) {
disp_driver->hor_res = data->cap.x_resolution;
} else {
LOG_ERR("Horizontal resolution is larger than maximum");
err = -ENOTSUP;
}
if (data->cap.y_resolution <= DISPLAY_HEIGHT) {
disp_driver->ver_res = data->cap.y_resolution;
} else {
LOG_ERR("Vertical resolution is larger than maximum");
err = -ENOTSUP;
}
disp_driver->draw_buf = &disp_buf;
#ifdef CONFIG_LV_Z_DOUBLE_VDB
lv_disp_draw_buf_init(disp_driver->draw_buf, &buf0, &buf1, NBR_PIXELS_IN_BUFFER);
#else
lv_disp_draw_buf_init(disp_driver->draw_buf, &buf0, NULL, NBR_PIXELS_IN_BUFFER);
#endif /* CONFIG_LV_Z_DOUBLE_VDB */
return err;
}
#else
static int lvgl_allocate_rendering_buffers(lv_disp_drv_t *disp_driver)
{
void *buf0 = NULL;
void *buf1 = NULL;
uint16_t buf_nbr_pixels;
uint32_t buf_size;
struct lvgl_disp_data *data = (struct lvgl_disp_data *)disp_driver->user_data;
disp_driver->hor_res = data->cap.x_resolution;
disp_driver->ver_res = data->cap.y_resolution;
buf_nbr_pixels = (CONFIG_LV_Z_VDB_SIZE * disp_driver->hor_res * disp_driver->ver_res) / 100;
/* one horizontal line is the minimum buffer requirement for lvgl */
if (buf_nbr_pixels < disp_driver->hor_res) {
buf_nbr_pixels = disp_driver->hor_res;
}
switch (data->cap.current_pixel_format) {
case PIXEL_FORMAT_ARGB_8888:
buf_size = 4 * buf_nbr_pixels;
break;
case PIXEL_FORMAT_RGB_888:
buf_size = 3 * buf_nbr_pixels;
break;
case PIXEL_FORMAT_RGB_565:
buf_size = 2 * buf_nbr_pixels;
break;
case PIXEL_FORMAT_MONO01:
case PIXEL_FORMAT_MONO10:
buf_size = buf_nbr_pixels / 8;
buf_size += (buf_nbr_pixels % 8) == 0 ? 0 : 1;
break;
default:
return -ENOTSUP;
}
buf0 = LV_MEM_CUSTOM_ALLOC(buf_size);
if (buf0 == NULL) {
LOG_ERR("Failed to allocate memory for rendering buffer");
return -ENOMEM;
}
#ifdef CONFIG_LV_Z_DOUBLE_VDB
buf1 = LV_MEM_CUSTOM_ALLOC(buf_size);
if (buf1 == NULL) {
LV_MEM_CUSTOM_FREE(buf0);
LOG_ERR("Failed to allocate memory for rendering buffer");
return -ENOMEM;
}
#endif
disp_driver->draw_buf = LV_MEM_CUSTOM_ALLOC(sizeof(lv_disp_draw_buf_t));
if (disp_driver->draw_buf == NULL) {
LV_MEM_CUSTOM_FREE(buf0);
LV_MEM_CUSTOM_FREE(buf1);
LOG_ERR("Failed to allocate memory to store rendering buffers");
return -ENOMEM;
}
lv_disp_draw_buf_init(disp_driver->draw_buf, buf0, buf1, buf_nbr_pixels);
return 0;
}
#endif /* CONFIG_LV_Z_BUFFER_ALLOC_STATIC */
static int lvgl_init(void)
{
const struct device *display_dev = DEVICE_DT_GET(DISPLAY_NODE);
int err = 0;
if (!device_is_ready(display_dev)) {
LOG_ERR("Display device not ready.");
return -ENODEV;
}
#ifdef CONFIG_LV_Z_MEM_POOL_SYS_HEAP
lvgl_heap_init();
#endif
#if CONFIG_LV_LOG_LEVEL != 0
lv_log_register_print_cb(lvgl_log);
#endif
lv_init();
#ifdef CONFIG_LV_Z_USE_FILESYSTEM
lvgl_fs_init();
#endif
disp_data.display_dev = display_dev;
display_get_capabilities(display_dev, &disp_data.cap);
lv_disp_drv_init(&disp_drv);
disp_drv.user_data = (void *)&disp_data;
#ifdef CONFIG_LV_Z_FULL_REFRESH
disp_drv.full_refresh = 1;
#endif
err = lvgl_allocate_rendering_buffers(&disp_drv);
if (err != 0) {
return err;
}
if (set_lvgl_rendering_cb(&disp_drv) != 0) {
LOG_ERR("Display not supported.");
return -ENOTSUP;
}
if (lv_disp_drv_register(&disp_drv) == NULL) {
LOG_ERR("Failed to register display device.");
return -EPERM;
}
err = lvgl_init_input_devices();
if (err < 0) {
LOG_ERR("Failed to initialize input devices.");
return err;
}
return 0;
}
SYS_INIT(lvgl_init, APPLICATION, CONFIG_APPLICATION_INIT_PRIORITY);