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replace include <nanokernel.h> with <kernel.h> everywhere and also fix any remaining mentions of nanokernel. Keep the legacy samples/tests as is. Change-Id: Iac48447bd191e83f21a719c69dc26233216d08dc Signed-off-by: Anas Nashif <anas.nashif@intel.com> |
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Title: Dining Philosophers Description: An implementation of a solution to the Dining Philosophers problem (a classic multi-thread synchronization problem). The philosopher always tries to get the lowest fork first (f1 then f2). When done, he will give back the forks in the reverse order (f2 then f1). If he gets two forks, he is EATING. Otherwise, he is THINKING. Transitional states are shown as well, such as STARVING when the philosopher is hungry but the forks are not available, and HOLDING ONE FORK when a philosopher is waiting for the second fork to be available. Each Philosopher will randomly alternate between the EATING and THINKING state. -------------------------------------------------------------------------------- Building and Running Project: This project outputs to the console. It can be built and executed on QEMU as follows: make qemu -------------------------------------------------------------------------------- Troubleshooting: Problems caused by out-dated project information can be addressed by issuing one of the following commands then rebuilding the project: make clean # discard results of previous builds # but keep existing configuration info or make pristine # discard results of previous builds # and restore pre-defined configuration info -------------------------------------------------------------------------------- Sample Output: Philosopher 0 [P: 3] HOLDING ONE FORK Philosopher 1 [P: 2] HOLDING ONE FORK Philosopher 2 [P: 1] EATING [ 1900 ms ] Philosopher 3 [P: 0] THINKING [ 2500 ms ] Philosopher 4 [C:-1] THINKING [ 2200 ms ] Philosopher 5 [C:-2] THINKING [ 1700 ms ] Demo Description ---------------- An implementation of a solution to the Dining Philosophers problem (a classic multi-thread synchronization problem). This particular implementation demonstrates the usage of multiple preemptible and cooperative threads of differing priorities, as well as dynamic mutexes and thread sleeping.