zephyr/drivers/display/grove_lcd_rgb.c
Daniel Leung 8b8e8f99ba display: introduce CONFIG_DISPLAY_INIT_PRIORITY
This introduces a new kconfig CONFIG_DISPLAY_INIT_PRIORITY
to specify the initialization priority for display devices.
Most of the display devices are using APPLICATION and
CONFIG_APPLICATION_INIT_PRIORITY which is not entirely
appropriate for devices. Due to linking order, the display
device may be initialized after application code at same
init level and priority. This results in the display device
not ready to be used for application code. So this kconfig
option allows the display devices to be initialized earlier
if needed.

For the drivers using CONFIG_APPLICATION_INIT_PRIORITY,
they have been changed to use CONFIG_DISPLAY_INIT_PRIORITY
instead.

Note that the default value for CONFIG_DISPLAY_INIT_PRIORITY
is the same as CONFIG_APPLICATION_INIT_PRIORITY at 90 to
avoid any functional changes.

Signed-off-by: Daniel Leung <daniel.leung@intel.com>
2021-08-12 17:00:39 +02:00

349 lines
8 KiB
C

/*
* Copyright (c) 2015 Intel Corporation
*
* SPDX-License-Identifier: Apache-2.0
*/
#include <errno.h>
#include <kernel.h>
#include <init.h>
#include <stdbool.h>
#include <drivers/i2c.h>
#include <display/grove_lcd.h>
#include <sys/util.h>
#define LOG_LEVEL CONFIG_DISPLAY_LOG_LEVEL
#include <logging/log.h>
LOG_MODULE_REGISTER(grove_lcd);
#define SLEEP_IN_US(_x_) ((_x_) * 1000)
#define GROVE_LCD_DISPLAY_ADDR (0x3E)
#define GROVE_RGB_BACKLIGHT_ADDR (0x62)
struct command {
uint8_t control;
uint8_t data;
};
struct glcd_data {
const struct device *i2c;
uint8_t input_set;
uint8_t display_switch;
uint8_t function;
};
struct glcd_driver {
uint16_t lcd_addr;
uint16_t rgb_addr;
};
#define ON 0x1
#define OFF 0x0
/********************************************
* LCD FUNCTIONS
*******************************************/
/* GLCD_CMD_SCREEN_CLEAR has no options */
/* GLCD_CMD_CURSOR_RETURN has no options */
/* Defines for the GLCD_CMD_CURSOR_SHIFT */
#define GLCD_CS_DISPLAY_SHIFT (1 << 3)
#define GLCD_CS_RIGHT_SHIFT (1 << 2)
/* LCD Display Commands */
#define GLCD_CMD_SCREEN_CLEAR (1 << 0)
#define GLCD_CMD_CURSOR_RETURN (1 << 1)
#define GLCD_CMD_INPUT_SET (1 << 2)
#define GLCD_CMD_DISPLAY_SWITCH (1 << 3)
#define GLCD_CMD_CURSOR_SHIFT (1 << 4)
#define GLCD_CMD_FUNCTION_SET (1 << 5)
#define GLCD_CMD_SET_CGRAM_ADDR (1 << 6)
#define GLCD_CMD_SET_DDRAM_ADDR (1 << 7)
/********************************************
* RGB FUNCTIONS
*******************************************/
#define REGISTER_POWER 0x08
#define REGISTER_R 0x04
#define REGISTER_G 0x03
#define REGISTER_B 0x02
static uint8_t color_define[][3] = {
{ 255, 255, 255 }, /* white */
{ 255, 0, 0 }, /* red */
{ 0, 255, 0 }, /* green */
{ 0, 0, 255 }, /* blue */
};
/********************************************
* PRIVATE FUNCTIONS
*******************************************/
static void rgb_reg_set(const struct device *i2c, uint8_t addr, uint8_t dta)
{
uint8_t data[2] = { addr, dta };
i2c_write(i2c, data, sizeof(data), GROVE_RGB_BACKLIGHT_ADDR);
}
static inline void sleep(uint32_t sleep_in_ms)
{
k_busy_wait(SLEEP_IN_US(sleep_in_ms));
}
/********************************************
* PUBLIC FUNCTIONS
*******************************************/
void glcd_print(const struct device *port, char *data, uint32_t size)
{
const struct glcd_driver * const rom = (const struct glcd_driver *)
port->config;
struct glcd_data *dev = port->data;
uint8_t buf[] = { GLCD_CMD_SET_CGRAM_ADDR, 0 };
int i;
for (i = 0; i < size; i++) {
buf[1] = data[i];
i2c_write(dev->i2c, buf, sizeof(buf), rom->lcd_addr);
}
}
void glcd_cursor_pos_set(const struct device *port, uint8_t col, uint8_t row)
{
const struct glcd_driver * const rom = (const struct glcd_driver *)
port->config;
struct glcd_data *dev = port->data;
unsigned char data[2];
if (row == 0U) {
col |= 0x80;
} else {
col |= 0xC0;
}
data[0] = GLCD_CMD_SET_DDRAM_ADDR;
data[1] = col;
i2c_write(dev->i2c, data, 2, rom->lcd_addr);
}
void glcd_clear(const struct device *port)
{
const struct glcd_driver * const rom = (const struct glcd_driver *)
port->config;
struct glcd_data *dev = port->data;
uint8_t clear[] = { 0, GLCD_CMD_SCREEN_CLEAR };
i2c_write(dev->i2c, clear, sizeof(clear), rom->lcd_addr);
LOG_DBG("clear, delay 20 ms");
sleep(20);
}
void glcd_display_state_set(const struct device *port, uint8_t opt)
{
const struct glcd_driver * const rom = (const struct glcd_driver *)
port->config;
struct glcd_data *dev = port->data;
uint8_t data[] = { 0, 0 };
dev->display_switch = opt;
data[1] = (opt | GLCD_CMD_DISPLAY_SWITCH);
i2c_write(dev->i2c, data, sizeof(data), rom->lcd_addr);
LOG_DBG("set display_state options, delay 5 ms");
sleep(5);
}
uint8_t glcd_display_state_get(const struct device *port)
{
struct glcd_data *dev = port->data;
return dev->display_switch;
}
void glcd_input_state_set(const struct device *port, uint8_t opt)
{
const struct glcd_driver * const rom = port->config;
struct glcd_data *dev = port->data;
uint8_t data[] = { 0, 0 };
dev->input_set = opt;
data[1] = (opt | GLCD_CMD_INPUT_SET);
i2c_write(dev->i2c, &dev->input_set, sizeof(dev->input_set),
rom->lcd_addr);
LOG_DBG("set the input_set, no delay");
}
uint8_t glcd_input_state_get(const struct device *port)
{
struct glcd_data *dev = port->data;
return dev->input_set;
}
void glcd_color_select(const struct device *port, uint8_t color)
{
if (color > 3) {
LOG_WRN("selected color is too high a value");
return;
}
glcd_color_set(port, color_define[color][0],
color_define[color][1],
color_define[color][2]);
}
void glcd_color_set(const struct device *port, uint8_t r, uint8_t g,
uint8_t b)
{
struct glcd_data * const dev = port->data;
rgb_reg_set(dev->i2c, REGISTER_R, r);
rgb_reg_set(dev->i2c, REGISTER_G, g);
rgb_reg_set(dev->i2c, REGISTER_B, b);
}
void glcd_function_set(const struct device *port, uint8_t opt)
{
const struct glcd_driver * const rom = port->config;
struct glcd_data *dev = port->data;
uint8_t data[] = { 0, 0 };
dev->function = opt;
data[1] = (opt | GLCD_CMD_FUNCTION_SET);
i2c_write(dev->i2c, data, sizeof(data), rom->lcd_addr);
LOG_DBG("set function options, delay 5 ms");
sleep(5);
}
uint8_t glcd_function_get(const struct device *port)
{
struct glcd_data *dev = port->data;
return dev->function;
}
int glcd_initialize(const struct device *port)
{
struct glcd_data *dev = port->data;
uint8_t cmd;
LOG_DBG("initialize called");
dev->input_set = 0U;
dev->display_switch = 0U;
dev->function = 0U;
/*
* First set up the device driver...
* we need a pointer to the I2C device we are bound to
*/
dev->i2c = device_get_binding(
CONFIG_GROVE_LCD_RGB_I2C_MASTER_DEV_NAME);
if (!dev->i2c) {
return -EPERM;
}
/*
* Initialization sequence from the data sheet:
* 1 - Power on
* - Wait for more than 30 ms AFTER VDD rises to 4.5v
* 2 - Send FUNCTION set
* - Wait for 39 us
* 3 - Send DISPLAY Control
* - wait for 39 us
* 4 - send DISPLAY Clear
* - wait for 1.5 ms
* 5 - send ENTRY Mode
* 6 - Initialization is done
*/
/*
* We're here! Let's just make sure we've had enough time for the
* VDD to power on, so pause a little here, 30 ms min, so we go 50
*/
LOG_DBG("delay 50 ms while the VDD powers on");
sleep(50);
/* Configure everything for the display function first */
cmd = GLCD_CMD_FUNCTION_SET | GLCD_FS_ROWS_2;
glcd_function_set(port, cmd);
/* turn the display on - by default no cursor and no blinking */
cmd = GLCD_DS_DISPLAY_ON | GLCD_DS_CURSOR_OFF | GLCD_DS_BLINK_OFF;
glcd_display_state_set(port, cmd);
/* Clear the screen */
glcd_clear(port);
/* Initialize to the default text direction for romance languages */
cmd = GLCD_IS_ENTRY_LEFT | GLCD_IS_SHIFT_DECREMENT;
glcd_input_state_set(port, cmd);
/* Now power on the background RGB control */
LOG_INF("configuring the RGB background");
rgb_reg_set(dev->i2c, 0x00, 0x00);
rgb_reg_set(dev->i2c, 0x01, 0x05);
rgb_reg_set(dev->i2c, 0x08, 0xAA);
/* Now set the background color to white */
LOG_DBG("background set to white");
rgb_reg_set(dev->i2c, REGISTER_R, color_define[GROVE_RGB_WHITE][0]);
rgb_reg_set(dev->i2c, REGISTER_G, color_define[GROVE_RGB_WHITE][1]);
rgb_reg_set(dev->i2c, REGISTER_B, color_define[GROVE_RGB_WHITE][2]);
return 0;
}
static const struct glcd_driver grove_lcd_config = {
.lcd_addr = GROVE_LCD_DISPLAY_ADDR,
.rgb_addr = GROVE_RGB_BACKLIGHT_ADDR,
};
static struct glcd_data grove_lcd_driver = {
.i2c = NULL,
.input_set = 0,
.display_switch = 0,
.function = 0,
};
/* Since device_get_binding() will not return any
* reference to a driver instance if driver_api
* is NULL and grove_lcd does not have any API struct,
* just populate it with some magic number
* so grove_lcd can be referenced.
* since grove_lcd_driver struct is available, populating with it
*/
DEVICE_DEFINE(grove_lcd, GROVE_LCD_NAME, glcd_initialize,
NULL, &grove_lcd_driver, &grove_lcd_config,
POST_KERNEL, CONFIG_DISPLAY_INIT_PRIORITY,
(void *)&grove_lcd_driver);